Worldwide mobile gaming revenue on the App Store and Google for the second quarter of 2017 topped $12.2 billion and grew 32 percent year-over-year, according to Sensor Tower Store Intelligence estimates.
Mobile games accounted for about 77 percent of all global revenue on Apple’s App Store for the quarter and approximately 88 percent of spending on Google Play.
Titles from Asia expanded their presence among the top-grossing apps, accounting for five of the top 10 earning mobile games and three of the top five. Read on for more mobile gaming highlights from the quarter.
Quarterly gross revenue on Apple’s App Store last quarter totaled approximately $7.7 billion, a 34 percent increase year-over-year from Q2 2016’s estimated $5.7 billion.
Spending on mobile games from Google’s Play Store grew by about 28 percent, reaching $4.5 billion, up from $3.5 billion in the year-ago quarter.